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Just some days ago I saw a video of Linus Tech Tips about battery-draining standby modes of Windows laptops (and sometimes MacBooks).

Now I came across Sleep Aid (via Michael Tsai), a macOS tool to diagnose and solve standby aka. sleeping issues on Macs. From the blog post Hot Bag MacBook about it:

Have you ever travelled somewhere to find that your MacBook is nice and warm, with next to no battery left? If so, these are the common causes of a „Hot Bag MacBook“ that we‘ve found so far.

This could be handy.

100 Days To Offload:

The whole point of #100DaysToOffload is to challenge you to publish 100 posts on your personal blog in a year.

Posts don’t need to be long-form, deep, meaningful, or even that well written. If there are spelling and grammar mistakes, or even if there’s no real point to the post, so what? What’s important is that you’re writing about the things you want to write about.

Your posts could be how-to guides, or links to another post you have found interesting. They could include your own thoughts about that post, or a response to it. It could be a simple update about what you have done that day. Tell us about your dog, your cat, your fish tank, or whatever hobbies you have. Someone will find it interesting.

Just. Write.

A few days ago I stumbled upon this: Writing 100 blog posts on my blog in 365 days—can‘t be that hard, right?! Challenge accepted.

Screenshot of the intersection of two Instagram story ads: the first is for Adobe Creative Cloud, the second for Affinity 2.0

The ad targeting of Instagram is on point again.

The Process Of Design Squiggle by Damien Newman, thedesignsquiggle.com (CC BY-ND 3.0 US)

Damien Newman versucht mit The Design Squiggle den unklaren, kreativen Prozess des Gestaltens hin zu einem konkreten Ergebnis zu beschreiben:

The Design Squiggle is a simple illustration of the design process. The journey of researching, uncovering insights, generating creative concepts, iteration of prototypes and eventually concluding in one single designed solution. It is intended to convey the feeling of the journey. Beginning on the left with mess and uncertainty and ending on the right in a single point of focus: the design.

So as I pursued my own career in design, I began to write proposals and pitch the process of design using the terms: Abstract, Research, Concepts and then Design.

2009 schrieb er zur Entstehung:

Years ago I dropped a simple illustration into a proposal to convey the design process to a client. It was meant to illustrate the characteristics of the process we were to embark on, making it clear to them that it might be uncertain in the beginning, but in the end we’d focus on a single point of clarity. It seemed to work. And from then on, I’ve used it since. Many many times.

(via Daring Fireball)

Bei der Finisage der Ausstellung »Stoffwechsel: Hofaue im Dialog« spielten wir gestern Abend das Cityspiel Wuppertal aus dem Jahr 1994, herausgegeben von David Marketing – eine zähe Runde. Das Spiel ist eine krude Mischung aus bekanten Spiele-Mechaniken: Monopoly, Mensch-ärgere-dich-nicht, Schiffeversenken, …

Ziel ist es, die vier Elemente seiner Logos von (bekannten) Wuppertaler Firmen und Institutionen auf möglichst wertvollen Wuppertaler Grundstücken zu platzieren. Die Regeln, auf knappen zwei Seiten erklärt, lassen allerdings viele Unklarheiten zurück; die beiden Würfel würfelten unnötig oft 1 und 2. Irgendwann kürzten wir es ab auf »wenigstens ein Logo fertigstellen«.

Detail-Photo vom Spielfeld mit vier fast fertigen Logos

Gewonnen hat am Ende übrigens die Bergische Universität Wuppertal (die im Spiel noch Bergische Gesamthochschule Wuppertal heißt).

Delivered In Beta von KS12.

this is just the development state of the moment

 

Die Spam-Mails von gestern erzählen eine tragische Liebesgeschichte von einer hoffnunglosen, einsamen und unerwiderten Liebe. Zum mitlesen: